Showing posts with label NFL. Show all posts
Showing posts with label NFL. Show all posts

Tuesday, September 6, 2016

Football Mogul Predicts The 2016 NFL Season

It's that time of year again. We used the beta version of Football Mogul 17 to simulate the upcoming season 1,000 times. Projected standings are shown for each league, including average number of wins and losses for each team during the simulation. "Super Bowl Champs" shows that team's chance of winning the Super Bowl.




Saturday, September 19, 2015

Football Mogul: 2016 Mock Drafts

To test Football Mogul 16's improved drafting AI, we ran several simulations of the upcoming 2016 NFL Draft. These are the ratings for the top college players going into the draft...


... and here is one simulation of the 1st round:


... and another simulation:


... and another:


As you can see, there is no single prediction for the 2016 NFL Draft. Team needs change over the season (as does their draft position) and college players improve or decline in the rankings (because the Football Mogul 16 aging model affects all players, including college players).

Note: New England forfeited their 1st-round pick because of Deflategate.

Saturday, September 12, 2015

2015 NFL Projections

Teams are listed by division; rankings are for the entire NFL (out of 32 teams).

Note that Power Rankings may differ from predicted record, because projected standings were determined by simulating the actual 2015 NFL schedule using Football Mogul 16. For example, the Colts are projected to win more games than the Patriots, despite having a lower Power Rank, because the Colts play in a weaker division.

AFC East
Power
Rank
Projected
Record
New England Patriots
2
11-5
Miami Dolphins 12 9-7
New York Jets
17
8-8
Buffalo Bills
18
8-8

AFC North
Power
Rank
Projected
Record
Baltimore Ravens
7
10-6
Pittsburgh Steelers
8
10-6
Cincinnati Bengals
10
9-7
Cleveland Browns
30
4-12

AFC South
Power
Rank
Projected
Record
Indianapolis Colts
3
12-4
Houston Texans
21
7-9
Jacksonville Jaguars
28
5-11
Tennessee Titans
31
5-11

AFC West
Power
Rank
Projected
Record
Denver Broncos
5
11-5
Kansas City Chiefs
14
9-7
San Diego Chargers
16
8-8
Oakland Raiders
27
5-11
NFC East
Power Rank
Projected
Record
Dallas Cowboys
6
10-6
Philadelphia Eagles
9
9-7
New York Giants
19
8-8
Washington Redskins
32
4-12

NFC North
Power Rank
Projected
Record
Green Bay Packers
4
11-5
Minnesota Vikings
13
9-7
Detroit Lions
15
8-8
Chicago Bears
26
6-10

NFC South
Power Rank
Projected
Record
New Orleans Saints
22
7-9
Atlanta Falcons
23
7-9
Carolina Panthers
24
7-9
Tampa Bay Buccaneers
29
6-10

NFC West
Power Rank
Projected
Record
Seattle Seahawks
1
11-5
Arizona Cardinals
11
9-7
St. Louis Rams
20
7-9
San Francisco 49ers
25
6-10

Items of note:
The AFC North is the strongest division, with 3 teams ranked in the top 10 (and the most likely division to send 3 teams to the playoffs).

All four NFC South teams are coming off losing seasons, and their struggles will probably continue.

Wednesday, June 24, 2015

Why does FIFA still exist?

I know the one reason why the NFL still exists -- because they own the team names. Roger Goodell can make a complete fool of himself as the CEO of a non-profit corporation and still take home more money than 2,800 Wal-Mart employees, because he gets paid by 32 billionnaires who own the rights to the 32 very popular team logos.

Tom Brady and Rob Gronkowski could go start a new league and take all the players with them. But they would be playing for the New England Regulars or the Boston Minutemen. I could argue that the players would eventually win out -- that the fan base would switch from watching scrubs in NFL uniforms to star players on teams with new names (in new stadiums, in many cases). But it's a heavy lift and a huge risk for hundreds of players who worked all their lives just to get to the NFL.

The same is true for the MLB, NBA and NHL. You can't succesfully form a players' league because, at the end of the day, fans root for laundry.




But FIFA ... I don't get why they still exist. They don't own any teams or stadiums. They don't own "world cup" and they don't even control the Laws of the Game (that responsibility falls to the International Football Association Board).

And the logos that they own the trademarks to look like they could have been designed by a 7th grader:

       

Without FIFA, you can still have the World Cup and the European Championship every four years. Brazil and Germany and England would all still have national teams. The Premier League and La Liga and the Bundesliga would all continue without a hitch (and they could even stop worrying about the 2022 World Cup taking a huge chunk out of their seasons). Many fans of Arsenal and Barcelona and Man-U probably wouldn't even notice if FIFA just disappeared from the face of the earth tomorrow.

Unlike the NFL, which sets up a struggle between the teams and the players, soccer's constant battle is one with the teams, players and countries all aligned against FIFA's mismanagement, corruption and ridiculous sexism.

I don't get it.

Monday, January 19, 2015

9 Random Thoughts On Deflategate


1. Even though it rhymes, "deflategate" is a boring name. We should call it "ballgate".

2. The NFL requires that balls be inflated to a pressure between 12.5 and 13.5 psi. If you inflate a ball to 13.0 psi in an 85-degree room and then take it outdoors on a 50-degree day, the pressure will drop below 12.2 psi.

3. Aaron Rodgers claims that the refs themselves actually take air out of the balls. Weird.

4. The rule specifies that the refs check the balls exactly two hours and fifteen minutes before the game. As shown above, a team could inflate the balls with hot air and just let them deflate. This would appear to not violate the rules, although one could argue that it violates the spirit of the rules.

5. "The Referee shall be the sole judge as to whether all balls offered for play comply with these specifications" and "the balls shall remain under the supervision of the Referee until they are delivered to the ball attendant just prior to the start of the game." In other words, if the balls weren't properly inflated at halftime, any blame should fall on the Referee.

6. Troy Aikman has officially lost it, as proven by his absurd claim that "deflategate" is a more serious offense than "bountygate".

7. During the press conference on ESPN, Belichick came across as somewhat credible. However, when I listen to just the audio, I can hear serious stress in his voice. If I had to bet, I'd put my money on "Bill is lying". I don't think he ordered it, but he is so detail-oriented that I'm sure he was aware of the possibility that his staff might be doing something like this on a regular basis.

8. Nevertheless, I think it's unlikely we'll find any hard evidence against Brady or Belichick.

9. Regardless of how this turns out, the NFL should reduce the amount of air in the ball anyway. This would do three things:
  • Increase receptions and interceptions (and decrease incompletions). This would increase offense and scoring, and also increase the excitement and drama that comes from interceptions and pick sixes. These are all good things.
  • Decrease fumbles. If fumbles went down by 40%, we would see teams shifting away from "average running backs who rarely fumble" (like BenJarvus Green-Ellis) and back towards dynamic superstars (like Barry Sanders). Again, this is good for the game.
  • Decrease field goals. Flatter balls are harder to kick. The NFL has been bending themselves in knots trying to cut down on field goals, from changing where to put the ball after a missed field goal to fucking up the overtime rules. It would be much easier to just deflate the balls a bit.

Tuesday, November 18, 2014

I Miss You, Jonas Gray


As a Patriots fan, I loved watching Jonas Gray overpower the Colts in Indianapolis. On Sunday, Gray become the first running back since the Great Depression to rush for as many touchdowns as the rest of the league combined.

However, as a Patriots fan, I already miss Jonas Gray. That's because I know that he won't be here for long. Unlike Tom Brady, he's not going to retire in a Patriot's uniform. Bill Belichick doesn't keep running backs around for long (unless he can use them in the passing game, like Shane Vereen or Kevin Faulk).

Remember LeGarrette Blount? Of course you do. He also ran for four touchdowns in one game, also against the Colts. In the playoffs! Two months later he signed with the Steelers.

Belichick feels, perhaps correctly, that today's running game is about power blocking and play-calling, not about star running backs. This means that he can pick Jonas Gray off the scrap heap and turn him into a star. Belichick also knows that running backs get old fast. Put these two facts together and it means that we probably won't be seeing Jonas Gray in a Patriots uniform next year.

Jonas, I miss you already!

Thursday, September 4, 2014

Football Mogul 15: Player Photos

FYI, here's a sneak peak at the new player photos in Football Mogul 15 (available September 5th).

Last year we had about 800 photos. This year we have 1,425.


Monday, August 18, 2014

Football Mogul 15 Launches September 5th

Football Mogul 15 will go on sale at SportsMogul.com on September 5th, the day after the start of the NFL season.

Leading up to the release, here's an example of the new Scouting Report:


The big change in this year's version is a switch from a stat-based simulation engine to one based on ratings. For example, in the past, you could pretty much only compare receivers according to their "Receiving" rating -- which was based primarily on projected Receiving Yards for the upcoming season.


This year, we have 26 different ratings for each player, with the ability to edit the ratings directly (instead of trying to get the desired results by editing stats).


Thursday, February 13, 2014

Baseball Mogul 2015 Pre-Order



We are now accepting pre-orders for Baseball Mogul 2015, which will go on sale on April 11th.

This pre-order option is limited to only 20 customers, and can be locked down by pledging $25 at the Kickstarter campaign for Masters of the Gridiron.

I admit that it's weird to use Kickstarter for Baseball Mogul, a product that is now in it's 17th version. We have always wanted to allow pre-orders of Baseball Mogul through our normal ordering system, but we aren't allowed to process a payment unless we immediately ship the product.

So, here we are, selling Baseball Mogul 2015 on Kickstarter at a whopping 28% discount, and you won't even be billed until after the Kickstarter campaign ends.

(Note also that we have added an option to pre-order both Baseball Mogul 2015 and Masters of Gridiron for $47, including free shipping inside the United States).

Monday, February 3, 2014

Making The Pro Bowl Matter

If the NFL wants to boost ratings for the Pro Bowl, they need to make it count for something.

NFL fans are serious. They will show up in sub-zero weather to root for a last-place team. But they won't bother to turn on the TV for an exhibition game that doesn't have any effect on the actual season.

The solution: Give the top draft picks to the conference that wins the Pro Bowl.

Won-Loss records would still be used to rank teams within each conference. But the Pro Bowl winner is guaranteed to get the #1 pick.

For example, this is the current draft order for the 2014 NFL draft:

Pick #
Team
Pick #
Team
1
Houston Texans (AFC)
17
Dallas Cowboys (NFC)
2
St. Louis Rams (NFC)
18
New York Jets (AFC)
3
Jacksonville Jaguars (AFC)
19
Miami Dolphins (AFC)
4
Cleveland Browns (NFC)
20
Arizona Cardinals (NFC)
5
Oakland Raiders (AFC)
21
Green Bay Packers (NFC)
6
Atlanta Falcons (NFC)
22
Philadelphia Eagles (NFC)
7
Tampa Bay Buccaneers (NFC)
23
Kansas City Chiefs (AFC)
8
Minnesota Vikings (NFC)
24
Cincinnati Bengals (AFC)
9
Buffalo Bills (AFC)
25
San Diego Chargers (AFC)
10
Detroit Lions (NFC)
26
Indianapolis Colts (AFC)
11
Tennessee Titans (AFC)
27
New Orleans Saints (NFC)
12
New York Giants (NFC)
28
Carolina Panthers (NFC)
13
St. Louis Rams (NFC)
29
New England Patriots (AFC)
14
Chicago Bears (NFC)
30
San Francisco 49ers (NFC)
15
Pittsburgh Steelers (AFC)
31
Denver Broncos (AFC)
16
Baltimore Ravens (AFC)
32
Seattle Seahawks (NFC)

If this rule had been in place, and the AFC had won, this would be the resulting draft order:

Pick #
Team
Pick #
Team
1
Houston Texans (AFC)
17
St. Louis Rams (NFC)
2
Jacksonville Jaguars (AFC)
18
Atlanta Falcons (NFC)
3
Cleveland Browns (AFC)
19
Tampa Bay Buccaneers (NFC)
4
Oakland Raiders (AFC)
20
Minnesota Vikings (NFC)
5
Buffalo Bills (AFC)
21
Detroit Lions (NFC)
6
Tennessee Titans (AFC)
22
New York Giants (NFC)
7
Pittsburgh Steelers (AFC)
23
St. Louis Rams (NFC)
8
Baltimore Ravens (AFC)
24
Chicago Bears (NFC)
9
New York Jets (AFC)
25
Dallas Cowboys (NFC)
10
Miami Dolphins (AFC)
26
Arizona Cardinals (NFC)
11
Kansas City Chiefs (AFC)
27
Green Bay Packers (NFC)
12
Cincinnati Bengals (AFC)
28
Philadelphia Eagles (NFC)
13
San Diego Chargers (AFC)
29
New Orleans Saints (NFC)
14
Indianapolis Colts (AFC)
30
Carolina Panthers (NFC)
15
New England Patriots (AFC)
31
San Francisco 49ers (NFC)
16
Denver Broncos (AFC)
32
Seattle Seahawks (NFC)

And this would be the draft order if the NFC had won:

Pick #
Team
Pick #
Team
1
St. Louis Rams (NFC)
17
Houston Texans (AFC)
2
Atlanta Falcons (NFC)
18
Jacksonville Jaguars (AFC)
3
Tampa Bay Buccaneers (NFC)
19
Cleveland Browns (AFC)
4
Minnesota Vikings (NFC)
20
Oakland Raiders (AFC)
5
Detroit Lions (NFC)
21
Buffalo Bills (AFC)
6
New York Giants (NFC)
22
Tennessee Titans (AFC)
7
St. Louis Rams (NFC)
23
Pittsburgh Steelers (AFC)
8
Chicago Bears (NFC)
24
Baltimore Ravens (AFC)
9
Dallas Cowboys (NFC)
25
New York Jets (AFC)
10
Arizona Cardinals (NFC)
26
Miami Dolphins (AFC)
11
Green Bay Packers (NFC)
27
Kansas City Chiefs (AFC)
12
Philadelphia Eagles (NFC)
28
Cincinnati Bengals (AFC)
13
New Orleans Saints (NFC)
29
San Diego Chargers (AFC)
14
Carolina Panthers (NFC)
30
Indianapolis Colts (AFC)
15
San Francisco 49ers (NFC)
31
New England Patriots (AFC)
16
Seattle Seahawks (NFC)
32
Denver Broncos (AFC)

This has the additional advantage of eliminating worries about teams "tanking". There's no point in intentionally losing games to get the #1 pick if you might drop to pick #17 after the Pro Bowl.

But, unlike some other other anti-tanking ideas, this system continues to give better picks to weaker teams, to help create parity.

Tuesday, September 10, 2013

Adjusting Rookie Talent Levels (Football Mogul)


Football Mogul 2014 has a new feature that lets you adjust the talent level, the talent distribution, and the improvement potential for each of the 15 position types in the game.

This is implemented by the addition of a file called DraftTalent.txt, located in the same folder with FB2K14.exe. If you have trouble finding this folder, you can choose "Open Game Folder" from the Help Menu.

DraftTalent.txt includes instructions, but I will include them again here for convenience.

The first 15 lines of DraftTalent.txt look like this:

  0,  0, 0, // QUARTERBACK
  0,  0, 0, // RUNNING_BACK
-30,  0, 50, // FULLBACK
-50,  0, 0, // TIGHT_END
-10,  0, 0, // WIDE_RECEIVER
 30,  0, 0, // TACKLE
 50,  0, 0, // GUARD
 70,  0, 0, // CENTER
-40,  0, 0, // DEFENSIVE_END
-60,  0, 0, // DEFENSIVE_TACKLE
-30,  0, 0, // LINEBACKER
  0,  0, 0, // CORNERBACK
  0,  0, 0, // SAFETY
  0,  0, 0, // KICKER
  0,  0, 0, // PUNTER

Each line refers to a position (shown at the end of the line, after the '//'). Football Mogul actually ignores all text after '//'. The position names are only there so humans know which line refers to which position. What Football Mogul does care about is the line order. The first line will always modify QB talent, then next line is for RBs, then FBs, and so on.

For each position:
First number = base talent level
Second number = talent level variation
Third number = "potential" (i.e. the difference between "Overall" and "Peak")

The default value is 0. A positive number indicates an increase. A negative number indicates a decrease.

Example #1: Your amateur draft has 10 QBs with the following Overall/Peak talent levels:
60/70, 63/73, 65/75, 67/77, 69/79, 70/80, 71/81, 73/83, 75/85, 77/87, 80/90

Increasing the first number will increase the entire talent pool, as in this example:
65/75, 68/78, 70/80, 72/82, 74/84, 75/85, 76/86, 78/88, 80/90, 82/92, 85/95

Increasing the second number will increase the talent level variation (while the average remains the same):
55/65, 59/69, 62/72, 65/75, 68/78, 70/80, 72/82, 75/85, 78/88, 81/91, 85/95

Increasing the third number will increase the amount that each player improves after the draft:
60/75, 63/78, 65/80, 67/82, 69/84, 70/85, 71/86, 73/88, 75/90, 77/92, 80/95

For overall talent level, changing a 0 to 10 *roughly* equals a 1-point change in the "Overall" rating.
For talent level variation, changing a 0 to 10 *roughly* increases the distance between the worst and best player by 1.

Note that college players are generated for the draft at the end of each regular season (i.e. at the start of the playoffs). So, in order to see your changes to DraftTalent.txt reflected in the game, you will need to make any edits (and save the new file) before the first playoff game.

Wednesday, September 4, 2013

Pre-Season Power Rankings (by Football Mogul 2014)

Teams are listed by division; rankings are for the entire NFL (out of 32 teams).

Note that Power Rankings may differ from predicted record, because projected standings were determined by simulating the actual 2013 NFL schedule.

For example, the Patriots are projected to win more games than the Broncos, despite having a lower Power Rank, because the Patriots play in a much weaker division.

AFC Teams
Power
Rank
New England Patriots
4
Miami Dolphins21
New York Jets
29
Buffalo Bills
30
NFC Teams
Power Rank
Philadelphia Eagles
9
Dallas Cowboys
14
New York Giants
15
Washington Redskins
24
AFC North
Power
Rank
Cincinnati Bengals
8
Baltimore Ravens
10
Pittsburgh Steelers
17
Cleveland Browns
25
NFC North
Power Rank
Green Bay Packers
6
Detroit Lions
16
Chicago Bears
20
Minnesota Vikings
22
AFC South
Power
Rank
Indianapolis Colts
7
Houston Texans
12
Tennessee Titans
27
Jacksonville Jaguars
31
NFC South
Power Rank
New Orleans Saints
5
Carolina Panthers
11
Atlanta Falcons
19
Tampa Bay Buccaneers
23
AFC West
Power
Rank
Denver Broncos
2
Kansas City Chiefs
13
San Diego Chargers
28
Oakland Raiders
32
NFC West
Power Rank
Seattle Seahawks
1
San Francisco 49ers
3
Arizona Cardinals
18
St. Louis Rams
26

Tuesday, September 3, 2013

Football Mogul Predicts the 2013 Season

Predictions by Football Mogul 2014 for the upcoming season (100 seasons simulated):
AFC East
Record
New England Patriots
12-4
Miami Dolphins
8-8
New York Jets
6-10
Buffalo Bills
5-11
NFC East
Record
Philadelphia Eagles
10-6
New York Giants
8-8
Dallas Cowboys
8-8
Washington Redskins
6-10
AFC North
Record
Cincinnati Bengals
10-6
Baltimore Ravens
9-7
Pittsburgh Steelers
8-8
Cleveland Browns
5-11
NFC North
Record
Green Bay Packers
10-6
Detroit Lions
9-7
Chicago Bears
8-8
Minnesota Vikings
8-8
AFC South
Record
Indianapolis Colts
11-5
Houston Texans
9-7
Tennessee Titans
5-11
Jacksonville Jaguars
3-13
NFC South
Record
New Orleans Saints
11-5
Carolina Panthers
10-6
Atlanta Falcons
6-10
Tampa Bay Buccaneers
5-11
AFC West
Record
Denver Broncos
13-3
Kansas City Chiefs
10-6
San Diego Chargers
7-9
Oakland Raiders
3-13
NFC West
Record
Seattle Seahawks
13-3
San Francisco 49ers
12-4
St. Louis Rams
7-9
Arizona Cardinals
5-11

Monday, September 2, 2013

A Note On Tackles

"Tackles" have been an official stat since 2001, but there is still some confusion about what the term means. For example, CBS Sports and NFL.com both show Luke Kuechly with 164 Tackles in 2012. But Pro-Football-Reference only gives him 103 tackles.

Luke Kuechly had 103 "tackles" last year. Or did he?
This is because CBS and the NFL are adding together "Solo Tackles" and "Assisted Tackles", but Pro-Football-Reference is only counting "Solo Tackles" (with a column next to it for "Assisted Tackles").

ESPN adds more confusion. Instead of a column called "tackles", they have a column called COMB (for "combined") and one called TOTAL. This doesn't clarify anything, because "total" and "combined" are essentially synonyms, both meaning to "add up".

(This convention even confuses ESPN's own writers. Their Fantasy Projection for Kuechly mentions "200 total tackles" when it is clear that what they really mean, according to their own nomenclature, is "200 combined tackles".)


So... for Football Mogul, we are sticking to the NFL's official definition:
[A tackle is] recorded when a defensive player makes contact with an offensive player, forcing him to go to the ground. Tackles can be recorded as either "solo tackles" or "assisted tackles".
In other words, "tackles" includes both "solo tackles" and "assisted tackles". For every tackle that occurs in the simulation, Football Mogul either awards a "solo tackle" to one defensive player, or an "assisted tackle" to each of two different players.

Monday, August 26, 2013

Football Mogul 2014 Sneak Peak

Football Mogul 2014 will be released on Wednesday, September 4th.

Leading up to that launch, here's a quick look at the updated Scouting Report in the game:


Monday, February 18, 2013

The One-Ton Offensive Line?


The NFL is getting out of hand. You can't play on the line of scrimmage unless you top 350 pounds. It's making the game less fun to watch and less fun to play. And leading to more injuries. But the worst part is that high school kids around the country think they need to weigh that much for a shot at playing in Division I in college -- and to have ANY shot at playing in the pros. And the sad fact is that they are right.

Monday, January 16, 2006

How To Turn Anything Into An Incomplete Pass

Here's the rule I've learned after years of instant replay in the NFL:

By throwing that red flag, you can turn ANYTHING into an incomplete pass.

Brady fumbles. Belichick goes to his sock and pulls out the challenge flag. Incomplete pass.

Polamalu intercepts. Dungy grasps at straws desperately. Incomplete pass.

I've seen this happen more than once. The two examples I just mentioned are the most absurd. But completions and interceptions get overruled all the time for one simple reason. Using today's NFL rules, a complete pass frequently LOOKS like an incomplete pass when viewed in slow motion.

Shift everything down to 1/8 speed and the refs see the tiniest movements of the ball in the receiver's hands. They say he was "bobbling it" and never established control. A perfectly good completion in real-time can look like a turbulent froth of primordial ooze when viewed under the microscope.

I play ultimate frisbee whenever I can. It's a lot like football in that your job is to catch the "ball" before it hits the ground. It's a classic American game of of "People vs. Gravity". Like the NFL, some ultimate players make some AMAZING catches: laying out for a disc that's about to hit the grass or go out of bounds. These feats of athleticism should be rewarded, regardless of weather the disc grazed a blade of grass as the player was finishing his catch.

For the NFL, I say "loosen up the completion rules". If it looks like a completion in real-time, it probably was a completion. Give these guys credit for the outstanding plays they are making, and play on!